Alejandro Arque Gallardo
Game Director | Supermassive Games
Alex Darby
Technical & Design Director | darbotron
Alyx Jones
Post Production Lead | Liquid Viloet
Amy Pearson
Art Director | Mediatonic / Epic
Autumn Jackson
Senior Game Designer | Supermassive Games
Ben Joy
Partner Strategist | Etch.Play
Chel Wong
Composer | Freelancer
Chloe Winterhalter
Director of Talent Acquisition & Development | Square Enix
Chris Marlow
Principal Gameplay Engineer | Rare
Claire Sharkey
Senior PR | Creative Assembly
Edd Coates
Lead UI Artist | Radical Forge
Haley Uyrus
Director of Brand | Mediatonic / Epic
Helen Andrzejowska
Senior Art Producer | Sumo Sheffield
Holly Gordon
Producer | Rocksteady Studios
Ian Hamilton
Accessibility Specialist | Independent
Jesse Raen-Saunders
Head of Comms | Uplift Games
Jon Ingold
Narrative Director | Inkle
Kerry Turner
Senior Audio Programmer | Rev Rooms
Leon Killin
Head of Inclusion & Belonging | Sumo Group
Lesleyann White
Principal QA Specialist | Failbetter Games
Marina Diez
CEO | 3ofcups Games
Ollie Balaam
Senior Quality Software Engineer | Improbable & Bearwaves
Phil Williams
Art Director | King
Sally Morgan-Moore
Senior Community Manager | Frontier Developments
Scott Barker
Operations Manager | Rocksteady
Scarlett Fu
Senior UI Artist | Ubisoft Dusseldorf
Steph McStea
QA Lead | Double Eleven
Stuart Muckley
CEO | Code Wizards
Suneet Sharma
Junior Legal Counsel | Blenheim Chalcot
Tamsin O'Luanaigh
Chief People Officer | nDreams