Category: Judging Panel 2021

Cinzia Musio

Cinzia Musio
Diversity & Inclusion Advisor
Splash Damage

Cinzia Musio is an award-winning Diversity & Inclusion Advisor at Splash Damage (Dirty Bomb, Gears 5, Gears Tactics, Halo:MCC, Outcasters). Cinzia focuses on awareness and education around D&I, using data to drive a culture of inclusion, knowledge sharing, and building allyship across all areas of the studio and beyond. When not at work, Cinzia can be found cross-stitching, roller skating, or cuddling cats.

Holly Gordon

Holly Gordon
Associate Producer
Rocksteady Studios

Holly started her career and spent 5 years in QA, progressing to Senior QA tester at Rocksteady Studios Ltd. She recently transitioned into a Production role, where she now works as an Associate Producer.

Chris Filip

Chris Filip
Programmer Manager
Creative England and the Creative UK Group

After a diverse career spanning AAA and the independent games industry, transport technology and influencer marketing, Chris is now working across the creative industries to help support the next generation of creative business leaders as Programme Manager at Creative England. Chris’s contributions have also been recognised as MCV 30 under 30 and BAFTA Crew member. Chris is also the co-founder of Game Anglia, a not-for-profit dedicated to advancing the games industry in the East of England.

Olivia Wood

Olivia Wood
Narrative Lead
Star Sable

Olivia is an award-winning writer, designer, editor, and narrative consultant. She is Narrative Lead on a new IP at Star Stable, and previously worked at Failbetter Games on Fallen London, Sunless Skies, and Sunless Sea: Zubmariner. As a freelance consultant, she has worked on such titles as Destruction AllStars, Where the Water Tastes Like Wine and BBC Earth: Micro Kingdoms – Senses.

Fawzi Mesmar

Fawzi Mesmar
Head of Design
EA DICE

Fawzi Mesmar is an award winning game designer, author and public speaker that has been in the gaming industry for over 18 years in a career that spanned The Middle East, New Zealand, Japan and Europe working for companies such as DICE (EA),  King (Activision Blizzard), Gameloft and Atlus (SEGA) to name a few. As a game designer / Director he has worked on over 20 titles that have been enjoyed by millions of players worldwide including entries in Battlefield, Persona and  Candy Crush franchises. He is Author of “Al-Khallab on the art of game design” first book to be written about Game Design in Arabic.

Laure De Mey

Laure de Mey
Programmer
Balloon Studios

Laure De Mey started her games career as a programmer at ustwo games, where she’s worked on Land’s End, Assemble with Care and Alba. She feels most passionate about games as an artform, used to tell stories and move people. She has recently founded a new games studio, and is leading development on their debut title.

Loukia Kyriakidou

Loukia Kyriakidou
Freelance Character Designer & Art Director

Managing a successful freelance career, Lucy’s art has helped bring more than 20 games to life as a 2D artist and character designer and she is now working as an Art Director on an unannounced project. With over 10 years experience in the games industry, she is an advocate for its improvement through her work as a Women Making Games NE admin, mentor and STEM ambassador.

Jade Leamcharaskul

Jade Leamcharaskul
Audio Producer
Silver Rain Games
Jade “JDWasabi” Leamcharaskul is a freelance games composer turned Audio Producer at Silver Rain Games. She is the Co-Founder of ‘Game Dev London’ – a thriving community group and Podcast series, and an Audio Mentor at Limit Break and Code Coven.
Outside of Game Dev, she is a multidisciplinary musician and a performing member of the Gamelan group ‘Siswå Sukrå’, and Japanese Taiko group ’Tamashii Daiko’. She is currently the Music Director of a musical theatre project ‘Asian Pirate Musical’.